Post by kozai on Dec 17, 2018 18:49:24 GMT -5
Jutsu Name:
Chimera Technique
Jutsu Rank:
SS
Jutsu Element:-
Required Specialization:
Medical
Handseals:
Ox-Horse-Hare
Jutsu Power:200
Jutsu Speed:
200
Jutsu Durability:
200
Appearance:
Various
Function:
With this technique, the user is able to combine bodies, KKG, and characteristics into a single body. The user may absorb characteristics onto his own body or the body of another entity. To absorb a KKG into one's own body, the user places their hand on a target and immediately a metallic ooze spills out atop a seal that appears where their hand touches. The ooze spreads quickly over a target and begins to spread completely over the person's body. The ooze endurance, speed and power of the jutsu. The user may use this to restrain a target or defend against someone, as the user may freely emit the ooze from their body as long as they are using the jutsu.
After one post of touching the target, they are able to absorb that user and their KKG into their body, thus exhibiting their KKG without the use, danger and drawbacks of an implant as if they had been born with it. If the ooze attaches to someone else, the user may choose to grant them the KKG instead. The user may choose to copy the KKG without absorbing the victim, or merely by absorbing a portion of the victim.
In order to create genetically modified creatures, whether from scratch or by using the ooze to pull together and meld two separate entites, or perhaps by taking characteristic from a single entity and making a new creature from it. When this is done, the user has effectively created a new entity with stats like anything else and that is under their complete control. They are summoned like summons, and are under the same rules of summons in terms of stats per rank, skill points etc. For a creature to be created from scratch, a custom summon must be made detailing the nature of the creature, and its respective abilities.
The user may transfer characteristics to themselves or others, which must be apped as 2-trait bloodlines that don't count toward the cap (since they're not actually bloodlines). Whether this new amalgamation is a creature dominated using Chimera Technique is up to the user entirely.
-Any given target is limited to the absorption of four additional KKG at one time via the use of this technique. Does not stack with the base number of BLs that can be gained.
-The user is able to absorb dojutsu ONLY if they fully absorb a person. This does not count as an implant.
-Absorption takes a full post of touch and then a full post of absorption. If the user chooses to copy the kkg without absorbing any tissue, the user only gains 1 BL trait when acquiring the KKG. Absorbing an organ-sized portion of tissue at least grants 2, and only a full absorption grants 3 BL traits.
Cooldown:
Posts used
Duration:
See above
Cost to use:
40, 20 upkeep
Hidden:
EXP:
75
Requirements:
- Claim on the limited list
Chimera Technique
Jutsu Rank:
SS
Jutsu Element:-
Required Specialization:
Medical
Handseals:
Ox-Horse-Hare
Jutsu Power:200
Jutsu Speed:
200
Jutsu Durability:
200
Appearance:
Various
Function:
With this technique, the user is able to combine bodies, KKG, and characteristics into a single body. The user may absorb characteristics onto his own body or the body of another entity. To absorb a KKG into one's own body, the user places their hand on a target and immediately a metallic ooze spills out atop a seal that appears where their hand touches. The ooze spreads quickly over a target and begins to spread completely over the person's body. The ooze endurance, speed and power of the jutsu. The user may use this to restrain a target or defend against someone, as the user may freely emit the ooze from their body as long as they are using the jutsu.
After one post of touching the target, they are able to absorb that user and their KKG into their body, thus exhibiting their KKG without the use, danger and drawbacks of an implant as if they had been born with it. If the ooze attaches to someone else, the user may choose to grant them the KKG instead. The user may choose to copy the KKG without absorbing the victim, or merely by absorbing a portion of the victim.
In order to create genetically modified creatures, whether from scratch or by using the ooze to pull together and meld two separate entites, or perhaps by taking characteristic from a single entity and making a new creature from it. When this is done, the user has effectively created a new entity with stats like anything else and that is under their complete control. They are summoned like summons, and are under the same rules of summons in terms of stats per rank, skill points etc. For a creature to be created from scratch, a custom summon must be made detailing the nature of the creature, and its respective abilities.
The user may transfer characteristics to themselves or others, which must be apped as 2-trait bloodlines that don't count toward the cap (since they're not actually bloodlines). Whether this new amalgamation is a creature dominated using Chimera Technique is up to the user entirely.
-Any given target is limited to the absorption of four additional KKG at one time via the use of this technique. Does not stack with the base number of BLs that can be gained.
-The user is able to absorb dojutsu ONLY if they fully absorb a person. This does not count as an implant.
-Absorption takes a full post of touch and then a full post of absorption. If the user chooses to copy the kkg without absorbing any tissue, the user only gains 1 BL trait when acquiring the KKG. Absorbing an organ-sized portion of tissue at least grants 2, and only a full absorption grants 3 BL traits.
Cooldown:
Posts used
Duration:
See above
Cost to use:
40, 20 upkeep
Hidden:
EXP:
75
Requirements:
- Claim on the limited list